Locations
Create New Locations
Locations = Locations or {}
Locations["mlo_name"] = {
ZoneEnable = true,
Gang = "lostmc",
Label = "Club Name Here",
Zones = {
vector2(0, 0),
vector2(0, 0),
vector2(0, 0),
vector2(0, 0),
},
Blip = {
enable = true,
coords = vector3(0, 0, 0),
color = 5, sprite = 89, scale = 0.6, display = 6,
},
Bike = { -- Spawn Display Bike
{
enabled=true,
model='hexer',
coords=vector4(0, 0, 0, 0),
plate='MCKLEAN', r=37, g=65, b=23,
freeze=true, invincible=true
},
},
Outfit = {
{
coords = vector4(0, 0, 0, 0), l=1.0, w=2.0,
label = Loc[Config.Lan].target["Outfit"],
icon = "fas fa-list",
},
},
BossMenus = {
{
coords = vector4(0, 0, 0, 0), l=0.6, w=0.6,
label = Loc[Config.Lan].target["BossMenus"],
icon = "fas fa-list",
}, {
coords = vector4(0, 0, 0, 0), l=0.6, w=0.6,
label = Loc[Config.Lan].target["BossMenus"],
icon = "fas fa-list",
},
},
Payments = {
{
coords = vector4(0, 0, 0, 0), l=0.5, w=0.5, maxZ=6.6,
label = Loc[Config.Lan].target["Payments"],
icon = "fas fa-credit-card",
prop = {
{ model = "p_till_01_s", coords = vector4(0, 0, 0, 0) },
},
},
},
Shop = {
{
coords = vector4(0, 0, 0, 0), l=0.8, w=2.6, maxZ=6.2,
label = Loc[Config.Lan].target["Shop"],
icon = "fas fa-box-open",
shopName = "apollo:canals:Shop:1",
items = Shops.Apollo_Canals_Shop,
prop = {
-- { model = "prop_fridge_01", coords = vec4(0,0,0,0) },
},
},
},
Stash = {
{
coords = vector4(0, 0, 0, 0), l=0.8, w=3.4, maxZ=6.2,
label = Loc[Config.Lan].target["Stash"],
icon = "fas fa-temperature-low",
stashName = "apollo:canals:Shelf:1",
stashLabel = "Counter Stock",
slots = 100, weight = 200000,
},
},
PublicStash = {
{
coords = vector4(0, 0, 0, 0), l=0.6, w=0.6, maxZ=6.6,
label = Loc[Config.Lan].target["PublicStash"],
icon = "fas fa-box-open",
stashName = "apollo:canals:Counter:1",
stashLabel = "Counter 1",
slots = 10, weight = 20000,
}, {
coords = vector4(0, 0, 0, 0), l=0.6, w=0.6, maxZ=6.6,
label = Loc[Config.Lan].target["PublicStash"],
icon = "fas fa-box-open",
stashName = "apollo:canals:Counter:2",
stashLabel = "Counter 2",
slots = 10, weight = 20000,
}, {
coords = vector4(0, 0, 0, 0), l=0.6, w=0.6, maxZ=6.6,
label = Loc[Config.Lan].target["PublicStash"],
icon = "fas fa-box-open",
stashName = "apollo:canals:Counter:3",
stashLabel = "Counter 3",
slots = 10, weight = 20000,
}, {
coords = vector4(0, 0, 0, 0), l=0.6, w=0.6, maxZ=6.6,
label = Loc[Config.Lan].target["PublicStash"],
icon = "fas fa-box-open",
stashName = "apollo:canals:Counter:4",
stashLabel = "Counter 4",
slots = 10, weight = 20000,
},
},
PlayerStash = {
{
coords = vector4(0, 0, 0, 0), l=0.6, w=0.8,
label = Loc[Config.Lan].target["PhoneBox"],
icon = "fas fa-box-open",
stashName = "apollo:canals:PhoneBox:1",
stashLabel = "Phone Box",
slots = 1, weight = 700,
prop = {
{ model="v_ilev_depo_box01", coords = vector4(0, 0, 0, 0) },
{ model="ba_prop_int_edgy_table_02", coords = vector4(0, 0, 0, 0) },
},
},
},
Crafting = {
{
coords = vector4(0, 0, 0, 0), l=1.2, w=1.8,
label = Loc[Config.Lan].target["Weapons"],
icon = "fas fa-copy",
craftable = Crafting.Apollo_Canals_Weapons,
},
},
Poles = {
label = Loc[Config.Lan].target["Poles"],
icon = "fas fa-child",
list = {
-- { coords = vec4(0, 0, 0, 0), l=0.7, w=0.7, pole = 1 },
-- { coords = vec4(0, 0, 0, 0), l=0.7, w=0.7, pole = 2 },
}
},
WashHands = {
label = Loc[Config.Lan].target["WashHands"],
icon = "fas fa-sink",
list = {
-- { coords = vec4(0, 0, 0, 0), l=0.5, w=0.5 },
}
},
Chairs = {
label = Loc[Config.Lan].target["Chairs"],
icon = "fas fa-chair",
list = {
-- { coords = vec4(0, 0, 0, 0), stand = vec3(0, 0, 0) },
-- { coords = vec4(0, 0, 0, 0), stand = vec3(0, 0, 0) },
}
},
}Last updated