Locations
Create New Locations
Locations = Locations or {}
Locations["LocationOne"] = {
ZoneEnable = false,
Job = nil,
Gang = nil,
Blip = { -- https://docs.fivem.net/docs/game-references/blips/
enable = false,
coords = vec3(0,0,0),
label = Loc[Config.Lan].blip["printer"],
sprite = 197,
display = 4,
blipcolor = 69,
scale = 0.5,
},
Printer = {
{
coords = vec4(0, 0, 0, 0), l=0.5, w=0.5, -- vec4(x,y,z,heading) | l = length of box | w = width of box
printIcon = "fas fa-print", printLabel = Loc[Config.Lan].target["printer"],
scanIcon = "fas fa-barcode", scanLabel = Loc[Config.Lan].target["scan"],
prop = {
{ model = "v_res_printer", coords = vec4(0, 0, 0, 0), },
},
},
{
coords = vec4(0, 0, 0, 0), l=0.5, w=0.5,
printIcon = "fas fa-print", printLabel = Loc[Config.Lan].target["printer"],
scanIcon = "fas fa-barcode", scanLabel = Loc[Config.Lan].target["scan"],
prop = {
{ model = "v_res_printer", coords = vec4(0, 0, 0, 0), },
},
},
},
}Last updated